This project implements an agent that learns to chase and catch another object within a 2D tilemap environment. The agent's goal is to capture the target object by moving towards it.

The agent is trained using the Unity Machine Learning Agents (ML-Agents) framework.

Controls:
You can escape the agent by navigating with arrow-keys or pressing the desire location on the tile map.

project on Github

StatusReleased
PlatformsHTML5
AuthorBY-Games
GenreSurvival
Made withUnity

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